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Improving Your Game The improving your game section is devoted to making your game better by planning ahead and finding out what to expect. There is a certain amount of overlap between some of these articles and those in the Warfare section. In general, these deal with decisions before the game where the other articles deal with decisions during the game. (Though most tactical articles also talk about what units to select ahead of time and how to equip them, so just bear with me, okay?) 09/23/11 Dark Eldar: Fully painted at last! 09/09/11 Making Progress. How to regain motivation and get work done on a project. 08/25/11 Finding your army's weaknesses and making them stronger. 05/20/11 Playing on Autopilot. 01/14/11 Metagaming in 5th edition. 12/30/10 Why do people name army builds, and how can we use that information? 12/16/10 Preparing for Disaster. 07/24/09 How to overload your army and overwhelm your opponent. 07/17/09 A guide to determining the effectiveness of your army. 03/26/09 The New Army Finding out the final scores after all my comparisons for my new army. 03/13/09 Untouchable Looking at the intangible things that can influence my army decision. 03/06/09 Water Army Quotient Comparison Looking at how well each of my proposed armies fits the criteria for a Water Army. 02/27/09 Terminator Army Financial statement 02/20/09 5th Edition Guide: Objectives Check out how to improve your chances to win Objective missions. 02/13/09 5th Edition Guide: Kill Points Check out how to improve your chances to win Kill Point missions. 02/05/09 Working Some Unusual Numbers Working out how rerolls and Rending can be computed. In addition, we're looking into some options for a Tyranid army. 01/29/09 Deathwing rides again, part 5 Comparing the resilience of my 3 potential armies. 01/23/09 Deathwing rides again, part 4Comparing the killing efficiency of my 3 potential armies. 01/16/09 Deathwing rides again, part 3I look into the possibility of using my Terminators in a Chaos Space Marines army. 01/09/09 Deathwing rides again, part 2?I look into the possibility of using my Terminators in a Codex: Space Marines army. 12/25/08 Deathwing rides again?I look into the possibility of using my Terminators in a DeathWing army. 7/18/08 A brief guide to some of the major or complex changes in moving from 4th edition to 5th edition. 7/04/08 How to play competitively without raising your blood pressure or lowering your Sportmanship score. 05/15/08 How to best attack Trenchworks and Fortifications! 05/09/08 How to best defend Trenchworks and Fortifications! 05/02/08 Grab that shovel and dig into trenchworks and fortifications! 11/09/06 Make the best out of what you've got! 09/07/06 Comparison Shopping the army lists 08/31/06 New Armies: All about the Benjamins? 08/24/06 Feeling Jumpy 08/17/06 Born to be Wild! 08/10/06 The Future is dusty? 07/27/06 What does the Future hold? 02/23/06 How to get the most effectiveness for the fewest points! 09/15/04 Even More Bugs! Well, in addition to beefing up my large Tyranid army, I'm going to a small tourney this weekend and I'll be taking 750pts of Tyranids to that one, with adjustments for 4th edition rules. 05/05/04 Mining for Gold Good Webites and how to find them. 12/03/03 Making the most of your army This is an expensive and time-consuming hobby (aren't they all?) how can we manage it? 07/30/03 Chaos Mike on Luck 03/05/03 Grand Tournament Advice 12/18/02 Keep Your Eyes on the Prize 12/11/02 Homework 12/04/02 Return to Bray 11/27/02 The Battle For Bray 11/13/02 Back in Black 11/20/02 Make a Difference 10/09/02 Evening the Odds 09/04/02 Winning Tournaments 01/25/02 Affordability 01/13/02 Getting Started 01/13/02 Words to Live By If you enjoyed this, email me and let me know |