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General Tactics
This
segment of Warpstorm is dedicated to
achieving
victory in combat. The articles here, though they may use specific
armies as
examples, are designed to be used by any army. Some of them cover the
design of
armies and unit selection, others concern the functioning of armies and
units
and still others cover specific ways to use tactics to your advantage.
Read a
bit, apply it, and let me know how many skulls you collect (or whatever
trophies your particular army uses to show victory!)
8/22/08 Continuing with the elemental classification: Insights into Air Armies.
8/15/08 Continuing with the elemental classification: Insights into Fire Armies.
8/8/08 Continuing with the elemental classification: Insights into Earth Armies.
7/31/08 An interesting way of classifying 40k armies that may offer some insights into your games.
05/23/08 Target your enemy's weakness!
02/21/08 Pick up everything you've got and ram it down their throat with a Full-on Assault!
02/14/08 Take the fight to the enemy, but bring some firepower along to soften them up!
01/31/08 Playstyles: Shooting/Counterassault Discussion
12/13/07 Un-conventional warfare, with a bunch of stealthy killers.
12/06/07 Un-conventional warfare, Godzilla-style.
11/29/07 Un-conventional warfare.
11/01/07 How to incorporate opportunity into your army.
10/25/07 Answering the door when opportunity knocks.
05/03/07 Tactical Mobility and it's importance in the current edition of Warhammer 40k.
04/11/07 Tag, you're it! Using Victory Point Denial as a Tau player.
04/05/07 I don't mean to Bug you! Using Victory Point Denial as a Tyranid player.
03/29/07 No Points for you! Using Victory Point Denial.
12/21/06 Call me Cleopatra... Victory Point Denial
12/13/06 Laying it all out
10/26/06 Beat the Mirror Match. This is gonna get ugly!
10/19/06 Beat the Assault. Berzerkers and Genestealers and Orks, oh my!
10/12/06 Beat the Shooter. What to do when you are outgunned.
10/05/06 Synergy. The whole is more than the sum of it's parts.
09/28/06 Let's get it together! Synergy and working together.
09/14/06 Make your army unique and get a leg up on your adversaries!
06/15/06 It's about Time
05/05/06 Hmm... Now this changes things...
04/20/06 I don't care how tough that list is, bring on your tanks and Daemons!
03/23/06 What can you expect to see?
03/16/06 How to make those choices that are less than optimal perform well.
03/09/06 Win the battle before the shooting starts with Mobility!
02/09/06 How to Win Games, part 4: Playing the Game and Afterward
02/01/06 How to Win Games, part 3: Before the Game and Making your Plan.
01/26/06 How to Win Games, part 2: Pick the winners, List Selection and Unit Efficiency.
01/19/06 How to Win Games, part 1: Think like a winner! Victory Points, Objectives and Meta-Army Selection.
12/23/05Know Your Enemy: Armored Company, part 2: The Lists!
12/16/05Know Your Enemy: Armored Company! or Tanks! Tanks a lot!
12/01/05Know your enemy, Space Marine Horde, part 2.
11/25/05Know your enemy, what to do in case of a Space Marine Horde.
09/15/05 Tyranids or Chaos Marines, you make the call!
09/09/05 I've got to Concentrate, Concentrate, Concentrate!
05/05/05 Armchair
General on my Tyranids
04/22/05
The Golden
Distance
12/22/04 Tactical
Positioning How to gang up on the enemy, even if they outnumber
you.
12/15/04
Speed
Combat How to assault and win big in 4th edition.
10/13/04
Plans
for my medium Swarm I'm planning destruction on a well, medium
scale.
1100pt Tyranid Tournament list and plans.
10/06/04
New
Edition, New Threats With the rule
changes
from 3rd to 4th edition, we will have some new threats come up and lots
of
experimenting to do.
12/17/03
The
Three Triads of Victory An interesting tactical philosophy.
11/26/03
Tips,
Tricks and Tactics What's in your bag
of tricks?
09/16/03
Contingency
Plans How the opponent impacts your
plans and what
to do, with examples based on Battle in
Seattle.
08/13/03
Killing
Giants, a guide to sending Characters and Monstrous Creatures back
to the
Warp!
06/04/03
Unit
Efficiency in 40k
05/21/03
The
Best Laid Plans...
05/07/03
Divide
and Conquer!
04/30/03
Local
Superiority
10/23/02
Getting
to Grips With the Enemy
09/25/02
The Dance
09/18/02
Character
Tactics
09/10/02
New
Assault Rules
08/27/02
Limited
Armies
08/12/02
Multiple
Threats
07/29/02
Armies
at a Glance
06/28/02
Be
Prepared
06/17/02
Keep
Yourself Alive
05/20/02
Fight
Fire with Water
02/25/02
Beat
the Assault
02/18/02
Beat
the Shooter
01/13/02
Army
Evaluation
01/13/02
Army
List Choices
01/13/02
Tactical
Advice
If
you enjoyed this, email me
and let
me know
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