General Tactics

This segment of Warpstorm is dedicated to achieving victory in combat. The articles here, though they may use specific armies as examples, are designed to be used by any army. Some of them cover the design of armies and unit selection, others concern the functioning of armies and units and still others cover specific ways to use tactics to your advantage. Read a bit, apply it, and let me know how many skulls you collect (or whatever trophies your particular army uses to show victory!)

8/22/08 Continuing with the elemental classification: Insights into Air Armies.

8/15/08 Continuing with the elemental classification: Insights into Fire Armies.

8/8/08 Continuing with the elemental classification: Insights into Earth Armies.

7/31/08 An interesting way of classifying 40k armies that may offer some insights into your games.

05/23/08 Target your enemy's weakness!

02/21/08 Pick up everything you've got and ram it down their throat with a Full-on Assault!

02/14/08 Take the fight to the enemy, but bring some firepower along to soften them up!

01/31/08 Playstyles: Shooting/Counterassault Discussion

12/13/07 Un-conventional warfare, with a bunch of stealthy killers.

12/06/07 Un-conventional warfare, Godzilla-style.

11/29/07 Un-conventional warfare.

11/01/07 How to incorporate opportunity into your army.

10/25/07 Answering the door when opportunity knocks.

05/03/07 Tactical Mobility and it's importance in the current edition of Warhammer 40k.

04/11/07 Tag, you're it! Using Victory Point Denial as a Tau player.

04/05/07 I don't mean to Bug you! Using Victory Point Denial as a Tyranid player.

03/29/07 No Points for you! Using Victory Point Denial.

12/21/06 Call me Cleopatra... Victory Point Denial

12/13/06 Laying it all out

10/26/06 Beat the Mirror Match. This is gonna get ugly!

10/19/06 Beat the Assault. Berzerkers and Genestealers and Orks, oh my!

10/12/06 Beat the Shooter. What to do when you are outgunned.

10/05/06 Synergy. The whole is more than the sum of it's parts.

09/28/06 Let's get it together! Synergy and working together.

09/14/06 Make your army unique and get a leg up on your adversaries!

06/15/06 It's about Time

05/05/06 Hmm... Now this changes things...

04/20/06 I don't care how tough that list is, bring on your tanks and Daemons!

03/23/06 What can you expect to see?

03/16/06 How to make those choices that are less than optimal perform well.

03/09/06 Win the battle before the shooting starts with Mobility!

02/09/06 How to Win Games, part 4: Playing the Game and Afterward

02/01/06 How to Win Games, part 3: Before the Game and Making your Plan.

01/26/06 How to Win Games, part 2: Pick the winners, List Selection and Unit Efficiency.

01/19/06 How to Win Games, part 1: Think like a winner! Victory Points, Objectives and Meta-Army Selection.

12/23/05Know Your Enemy: Armored Company, part 2: The Lists!

12/16/05Know Your Enemy: Armored Company! or Tanks! Tanks a lot!

12/01/05Know your enemy, Space Marine Horde, part 2.

11/25/05Know your enemy, what to do in case of a Space Marine Horde.

09/15/05 Tyranids or Chaos Marines, you make the call!

09/09/05 I've got to Concentrate, Concentrate, Concentrate!

05/05/05 Armchair General on my Tyranids

04/22/05 The Golden Distance

12/22/04 Tactical Positioning How to gang up on the enemy, even if they outnumber you.

12/15/04 Speed Combat How to assault and win big in 4th edition.

10/13/04 Plans for my medium Swarm I'm planning destruction on a well, medium scale. 1100pt Tyranid Tournament list and plans.

10/06/04 New Edition, New Threats With the rule changes from 3rd to 4th edition, we will have some new threats come up and lots of experimenting to do.

12/17/03 The Three Triads of Victory An interesting tactical philosophy.

11/26/03 Tips, Tricks and Tactics What's in your bag of tricks?

09/16/03 Contingency Plans How the opponent impacts your plans and what to do, with examples based on Battle in Seattle.

08/13/03 Killing Giants, a guide to sending Characters and Monstrous Creatures back to the Warp!

06/04/03 Unit Efficiency in 40k

05/21/03 The Best Laid Plans...

05/07/03 Divide and Conquer!

04/30/03 Local Superiority

10/23/02 Getting to Grips With the Enemy

09/25/02 The Dance

09/18/02 Character Tactics

09/10/02 New Assault Rules

08/27/02 Limited Armies

08/12/02 Multiple Threats

07/29/02 Armies at a Glance

06/28/02 Be Prepared

06/17/02 Keep Yourself Alive

05/20/02 Fight Fire with Water

02/25/02 Beat the Assault

02/18/02 Beat the Shooter

01/13/02 Army Evaluation

01/13/02 Army List Choices

01/13/02 Tactical Advice

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